LD48h#7 unofficial and pending votes - MikeHommel results and comments

Ludum Dare entry link: MikeHommelFinal

Vote results

Fun: 2.62 (1, 2, 2, 2, 2, 2, 3, 3, 3, 3, 3, 3, 3, 3, 4)
Innovation: 3.54 (2, 3, 3, 3, 3, 3, 3, 3, 4, 4, 4, 4, 4, 5, 5)
Production: 2.31 (1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 3, 3, 3, 4, 4)
Graphics: 2.75 (1, 2, 2, 2, 2, 3, 3, 3, 3, 3, 3, 3, 4, 4)
Sound: N/A (no votes)

Comments

CalvinFrench: - Fun=4 Innovation=5 Production=4 Graphics=4 Sound=0
More important things to be doing!? Are you serious? This is an awesome idea for a game. Seriously if you aren't going to turn this into a game, I'm going to totally steal it from you. I felt like a demigod, leading my army of followers to DEVOUR DEVOUR DEVOUR! Really, super fun and awesome idea. Waaay more potential and way more fun than you are giving yourself credit for. Tearing down those buildings or whatever they were was just toooo much fun, esp. once you have a big termine clan.

DrPetter: - Fun=3 Innovation=4 Production=3 Graphics=2 Sound=0
The mechanics behind this one are awesome. It's very cool to watch those little guys melt their way through structures. The "controls" are a bit off though, it would have been nicer if the termites moved in the actual direction of the mouse pointer and not just the closest orthogonal or (sometimes) diagonal direction. Of course the fun wears out quickly once there's nothing left to eat, but by then it has kept you entertained for a good minute or so which is nothing to sneeze at. One thing I thought of was that there should have been walls, sort of like long buildings just 10 or so pixels thick that you would have to eat through to get to some buildings. I sort of got that effect when I had eaten most of the large grey building leaving only a thin slice left.

drZool: - Fun=3 Innovation=3 Production=3 Graphics=3 Sound=0
A complete average score. Not really a game but more of an simulation. Cool effect when eating the buildings, psueudo 3d.

ErikJohnson: - Termites - Fun=2 Innovation=4 Production=2 Graphics=3 Sound=0
Neat tech demo. The voxel world is impressive. Too bad there isn't really any gameplay.

GerryJJ: - Fun=3 Innovation=3 Production=3 Graphics=3 Sound=0
Maybe more of a toy than a game, but hey, it's fun building up your army of termites and watching them consume the buildings -- although it was a bit slow (probably because my PC is ancient), which limited the fun factor a bit. Nice effect as the buildings crumble.

JacobGohlke: - Fun= Innovation= Production=

JamesHofmann: Fun=3 Innovation=4 Production=4 Graphics=4 Sound=0
This is quite good considering there's no game. The effect of having everything get eaten up by the termites little by little was awesome.

JayWard: - Fun=2 Innovation=4 Production=2 Graphics=3 Sound=0
I like the engine. Looks neat. And I like destroying stuff. It's fun. But it's waaaay far from a game.

JohnCampbell: - Fun=X Innovation=X Production=X Graphics=X Sound=X

Jolle: - Fun=2 Innovation=5 Production=1 Graphics=3 Sound=0
This could have been so cool if there was more gameplay in it. I really like the voxelish land, and how it's devoured.

JosephWhite: - Fun=3 Innovation=4 Production=2 Graphics=3 Sound=
Obviously not a complete game, but it is still fun to play as a toy. Gathering numbers of termites and eating through the buildings are two distinct but equally enjoyable tasks which could work well together. I like the pseudo-3d buildings and the way they disintegrate.

MikeHommel: - It's-a me, Mario!
Good work!

PhilHassey: - Fun=3 Innovation=3 Production=2 Graphics=2 Sound=0
Pretty funny termite simulation

Rale: - Fun=1 Innovation=2 Production=2 Graphics=1 Sound=0
Was there a goal in this game? Eating the buckets was kind fun and animation was neat. Might have been cool game with some more content..

SMX: - Fun=3 Innovation=3 Production=2 Graphics=3 Sound=0
Nice, but it isn't so much a game at all, heh ;). Instead of the termites I'd rather play their opponents, like some military units trying to nuke them to hell whilst collaterally decimating civilians leaving their homes in panic.

TomaszDobrowolski2: - Fun= Innovation= Production= Graphics= Sound=

WojtekDabrowski: - Termites
Fun = 2 Innovation = 3 Production = 2
Not that I would actually call it a game as such (there's no real challange or way to win or loose that I found), but it's quite satisfying to watch the termites eat their way through the houses anyway

xaver: - Fun=3 Innovation=3 Production=2 Graphics=2 Sound=0
Simply move your mouse cursor to guide the "termites" (which are just basically dots) to destroy the buildings. You need to replenish your supply of termites by staying on the grass. There is only 1 level though and the gameplay could use more variety.

Deepflame: - Fun=2 Innovation=3 Production=1 Graphic=2 Sound=0
Interesting idea, shame you didn't really make it into a game.