LD48h#7 unofficial and pending votes - TomaszDobrowolski2 results and comments

Ludum Dare entry link: TomaszDobrowolski2Final

Vote results

Fun: 3.38 (3, 3, 3, 3, 3, 3, 3, 3, 3, 4, 4, 4, 4, 4, 4)
Innovation: 4.00 (2, 3, 3, 4, 4, 4, 4, 4, 4, 4, 4, 4, 5, 5, 5)
Production: 3.00 (2, 2, 2, 3, 3, 3, 3, 3, 3, 3, 3, 3, 4, 4, 4)
Graphics: 2.92 (1, 2, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 4)
Sound: N/A (no votes)

Comments

CalvinFrench: - Fun=4 Innovation=4 Production=3 Graphics=3 Sound=0
Yaah cute This one is pretty fun, I think it works nicely and is a nice idea. Growing multiple heads like in that hydra game. Anyhow, I love the physics "feel" of this, seems like some kind of spring system, works really good. Gameplay seems to need a bit of tweakiness, so I think I will try the after-compo version. Cool idea!

DrPetter: - Fun=4 Innovation=5 Production=3 Graphics=3 Sound=0
Oooh, this one really has a kind of magic to it! That creature you're controlling feels like it's actually alive, and it's a bit dramatic to see it lose its head or get its "neck" cut off. You can intentionally move close to the evil pulsating blobs to trim excess appendages off your body for leaner movement, although it's risky. Very very cool despite its simplicity. Seems the actual final entry page has gone missing though, so this review is based on the file Jolle archived after the deadline.

drZool: - Fun=3 Innovation=4 Production=4 Graphics=3 Sound=0
Cool! really fun to make it grow. Neat feeling. Needs some more element dunno what though. Though the editor alone is amusing.

ErikJohnson: - The Green Pill - Fun=3 Innovation=4 Production=3 Graphics=4 Sound=0
Very, very neat tech. Quite impressive for a 48 hour game.

GerryJJ: - Fun=3 Innovation=4 Production=3 Graphics=3 Sound=0
Swimming around eating circles that make you grow new body parts, avoiding pulsating purple circles. Maybe more of a toy than a game, but interesting.

JacobGohlke: - Fun= Innovation= Production=

JamesHofmann: Fun=4 Innovation=5 Production=3 Graphics=3 Sound=0
This one is way cool, but it was tricky to get into. When I won the game I had this barely-mobile blob - what would have been really cool is rewarding the player for making a lean and efficient creature or something.

JohnCampbell: - Fun=3 Innovation=4 Production=2 Graphics=3 Sound=0
Now this one is just weird. On a technical level it all looks rather slick, and controlling the creature is quite fluid. The gameplay is quite unusual too and fits the theme well. However it's all a bit slow, and I still havn't figured out what the blue arms are supposed to do. Graphics are functional but still strangely attractive.
I'd really like to see this evolve into a full game - there seems to be lots of potential in it.

Jolle: - Fun=4 Innovation=5 Production=3 Graphics=3 Sound=0
This is so cool. I don't really know what to say... I suppose the placement of stuff could have been less random, but it worked pretty well. And the circles could have been antialiased, I suppose.

JosephWhite: - Fun=4 Innovation=4 Production=4 Graphics=3 Sound=
Delightfully freaky! I like the premise of trying to augment the different features of your creature in the right order. The choices you make don't feel consequential as it is though - I'd just meander around for a while and then usually win. Still, I had a lot of fun playing this.

MikeHommel: - Fun=3 Innovation=3 Production=3 Graphics=3 Sound=0
Weird and kind of disturbing to drag my distended belly around (also kind of disturbing to do the same thing in the context of the game). I grew a head right near the end that ended up inside my stomach (circulatory system, sure... looks like a big belly to me). The way it's big and slow and you have to drag it is weird. Not too much of a game really, kind of like an easier and simpler version of Snake. But nice spring effects.

PhilHassey: - Fun=4 Innovation=4 Production=3 Graphics=3 Sound=0
I enjoyed playing this game, although I got to a point where there was nothing to do but to die. The graphics were pretty fun.

Rale: - Fun=3 Innovation=4 Production=3 Graphics=3 Sound=0
Whee. Not bad at all. Outlook of the game is kinda beatiful. Would have got bit better scores for fun, but i got three times killed by a pink circle spawning on my head later in the game! Grr..

SMX: - Fun=3 Innovation=4 Production=2 Graphics=2 Sound=0
This has a unique touch to it, and I like the way the physics are integrated into the game, especially the unfolding of the creature in the beginning. The downside is, it ain't much of a game, no other strategy is involved than deciding which of the two pills to take (OK, there once was a movie around that theme, which was quite successful, but that was in the last millennium). But I suppose it would be much fun fighting against an AI opponent or multiplayer against other creatures, trying to crack their heads open or rip their body apart.

WojtekDabrowski: - The Green Pill

xaver: - Fun=3 Innovation=2 Production=4 Graphics=3 Sound=0
You are controlling a snake-like creature and collecting the various circles makes a part of it grow. Don't touch the flashing circles though or you lose. It isn't an exact clone of the traditional snake game though- you can grow various parts of it and movement is much more fluid.

Deepflame: - Fun=3 Innovation=3 Production=2 Graphic=1 Sound=0
This was a weird abstract game. It was kinda fun but I didn't really understand what was going on.